Difference between revisions of "MouseAndKeyInput"
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Revision as of 07:49, 11 August 2020
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About
MouseAndKeyInput package is a tool for cross-platform manipulation with mouse and key input. You can move mouse cursor to specified location, send clicks and do key presses. It is suitable for GUI testing or program control demonstration.
Location
lazarusdir/components/mouseandkeyinput
Author
License
GPL
Change Log
- Version 0.1
Restrictions
- It is not recommended to call mouse and key input directly from events like OnClick, use Application.QueueAsyncCall instead.
- Do not forget to reset the mouse button and key state after Down method with Up method.
Carbon
- Pressing alpha chars is not supported.
Gtk1/2
- Needs Xtst library.
- ALT key pressing is not supported.
How to
With your project open:
- Go to the Lazarus install directory -> components -> mouseandkeyinput.
- There you will find: lazmouseandkeyinput.lpk.
- Open and compile the .lpk.
In your unit.pas add in the Uses clause:
Uses
..., MouseAndKeyInput, LCLType;
To simulate press of F1 from a button:
procedure TForm1.HelpButtonClick(Sender: TObject);
begin
KeyInput.Apply([ssCtrl]);
KeyInput.Press(VK_F1); // This will simulate press of F1 function key.
KeyInput.Unapply([ssCtrl]);
end;
VK- definitions are found here: http://lazarus-ccr.sourceforge.net/docs/lcl/lcltype/index-2.html
Mouse control:
MouseInput.Click(mbLeft,[],300,300); // Left click on X:=300 , Y:=300
MouseInput.Click(mbRight,[],1365,2); // Right click on X:=1365 , Y:=2